CRT‑22  //  MODEL 1982

SNAKE

CREDIT01
HI‑SCORE0
STATUSATTRACT

SNAKE

PHOSPHOR SERIES 2000  //  21 × 21 GRID

EAT THE RED FRUIT. AVOID YOUR OWN TAIL.

PAUSED

CIRCUIT HELD — NO CREDIT LOST

SPACE / P TO RESUME

GAME OVER

COLLISION WITH CABINET WALL

HOW TO STAY ALIVE

  1. THE FRUIT PAYS

    Each red fruit is worth 10 × your current level. Every 4 fruit the cabinet promotes you — and the snake moves faster.

  2. GOLDEN BONUS

    Every fourth fruit spawns a pulsing golden star with a countdown ring. Grab it before the ring closes for a heavy bonus and two extra segments.

  3. PLAN TWO MOVES AHEAD

    Steering input is buffered, so you can queue up to three turns in a single tick. Use it for tight spirals.

  4. WARP OR DIE

    Flip the WALLS dip switch to WARP and the edges become teleporters — your tail is still lethal.

TECH SHEET

RENDERCANVAS 2D · 336×336 · NEAREST NEIGHBOUR
AUDIOWEB AUDIO · SQUARE WAVE SYNTH
DEPENDENCIESNONE · 2 FILES
INPUTSKEYS · SWIPE · D‑PAD
MEMORYLOCALSTORAGE · HI‑SCORE + DIP SETTINGS
LOOPFIXED TICK · RAF ACCUMULATOR

GLOBAL HALL OF FAME

TURBO RUNS ONLY · TOP 5 PER WALL MODE · LIVE

TURBO · SOLIDWALLED
    TURBO · WARPWARPED